A Criminality Roblox skin value list relies on community-driven point metrics rather than fixed in-game cash tags, measuring item worth by case drop rates, cosmetic demand, KILLTRACK status, and serial numbers. Because CRIMCORP does not publish an official pricing index, high-tier traders primarily track valuations through community-maintained ledgers such as Chronomics and the SealValue trade bot network.

Criminality Skin Case Odds and Rarity Tiers

Every standard weapon case in Criminality rolls on fixed percentage chances across six core cosmetic tiers, with an independent secondary roll applied for kill tracking.

Rarity TierUnbox ProbabilityGeneral Market LiquidityBaseline Characteristics
Uncommon77.25%LowBase weapon recolors and standard camouflage patterns
Rare19.75%HighDistinct textures (e.g., Tiles, Spitfire, Jaws, Grid Lines)
Epic2.2%Very HighAnimated or complex patterns (e.g., Dark Matter, Pulse, Circuit)
Legendary0.6%Extremely HighUltra-rare weapon finishes such as the Patriot
Exotic0.2%ModerateHigh-rarity melee skins (e.g., Black Pearl, Emeralds)
Limited0.011% (approx. 1 in 9,091)Peak DemandDistinct gameplay perks, custom animations, and audio
KILLTRACK™ (KT)10% (Any skin roll)High MultiplierStat counter tracking player eliminations

Point Benchmarks and Skin Values

Community value indexes assign point totals to quantify fair trades, enabling players to bundle lower-tier cosmetics into high-demand Epics, Legendaries, and Limiteds. The figures below reflect point ranges and market valuations recorded across community trading networks and documented trade records.

Skin NameWeapon / Item ClassRarity / CategoryRecorded Point / Market Benchmark
DracoAK-47Common / Uncommon~1 Point
MonogramFirearm BaseLow Rare~3 Points
TilesFirearm BaseRare~7 Points
Grid Lines (Base)Multi-weaponRare~5 to 10 Points
KT Grid LinesMulti-weaponKILLTRACK Rare~25 to 45 Points
KT YellowstoneFirearm BaseKILLTRACK Rare~26+ Points over base
Ithaca BlazeIthaca-37 ShotgunEpic~75 Points
PresidentialAK-47Epic / High Tier~500 Points
Golden BerettaBeretta PistolLimited~400 Points
Golden RPGRocket LauncherLimited~400 Points
Golden SKSSKS RifleLimited~500 Points
Golden TommyTommy Gun SMGLimited~600 Points
Golden KatanaKatana MeleeLimited~600 Points
CupidBFG-1 SniperLimited~700 Points
Golden DeagleDesert EagleLimited~750 Points
Cash CaneCane MeleeLimited~750 Points
VoidedgeKatana MeleeLimited~800 Points
Old GloryM1911 PistolLimited~1,500 Points
InfernoMagnum RevolverLimited~1,700 Points

Limited trading, officially integrated by developers in February 2024, caused massive market fluctuations. Prior to gold trading, non-limited Legendaries like the Patriot frequently traded for peak real-world equivalents ($150 to $250) or massive Crim cash reserves. Once top-tier limited weapons became freely tradable, non-limited prices experienced sharp downward corrections, stabilizing around standard point sheets.

Core Value Modifiers: KT, Serials, and Souvenirs

A skin's baseline rarity does not dictate its entire trade value. Three specific modifiers significantly shift pricing in trade lobbies:

  • KILLTRACK™ (KT) Multiplier: Added to skins with a flat 10% probability during case openings. A KT modifier can increase a skin's value by 15 to 40+ points on Rares, and significantly more on higher tiers. Because an early retroactive rollout bug failed to distribute KT evenly across legacy crates, certain items—such as confirmed KT Patriots—became exceptionally scarce, with community sales reaching extreme high-end collector sums.
  • Serial Numbers: Introduced on September 30, 2023, serial numbers identify the order in which specific instances were unboxed. Ultra-low serials (such as #1 through #10 or double-digit prints) command substantial overpay from collectors, even on low-tier weapons or melee cosmetics. Higher serial numbers (e.g., 20,000+) hold standard market value.
  • Souvenir Badges: Exclusive to the 2024 Infection Case, Souvenir tags replaced the 10% KILLTRACK roll. Souvenir skins carry a dedicated event sticker confirming their origin, maintaining rare collectible status without tracking kill stats.
  • Melee vs. Gun Demand: Guns hold consistently higher trade liquidity than melee cosmetics. High-rarity Exotics on melees (such as hammers or clubs) often face reduced demand compared to high-tier firearm skins, unless paired with low serials or unique models like the ZK Black Pearl machete.

Limited Weapon Combat Quirks

Unlike standard cosmetics, Limited skins in Criminality provide quantifiable gameplay modifications, which solidify their position at the top of value lists:

  • Inferno Magnum: Sets targets on fire for 3 damage over 1 second, provides a 2% multiplicative headshot bonus, and reduces damage falloff at long distances.
  • Golden Deagle: Reduces weapon reload duration by 0.70 seconds (approximately a 20% speed boost) and adds a 1–2 point range bonus.
  • Voidedge Katana: Restores 7 to 12 player health on every successful melee strike, extends block duration, and yields bonus health on enemy finish executions.
  • RIPPER Chainsaw: Grants a 2-second Rage Dose status effect upon scoring a kill and extends the effect by 5 seconds on downed enemy finishers while lowering stamina consumption to 27 (down from 35).
  • Golden RPG: Features a broader blast radius, faster reloads, and a 200% explosive fling force, offset by slightly slower projectile flight speeds.
  • Showdown Revolver: Yields a 3x hipfire accuracy boost alongside near-instantaneous trigger delay.
  • Cash Cane: Grants the user direct in-game cash upon landing hits ($25 for headshots, $15 for body hits).
  • Hellfire Ithaca-37: Applies lingering green fire dealing 3–4 damage, extends damage dropoff thresholds, and triggers custom sound and skeleton transformation effects.

In-Game Trading Icons and Account Restrictions

Before finalizing a transaction in trade servers or private rooms, players must verify the status markers attached to cosmetic tiles in the inventory menu:

  • Clock Icon: Denotes an unbox trade hold. Freshly unboxed crate drops cannot be traded until this holding countdown expires. Skins received via player-to-player trades do not incur this cooldown.
  • KT Icon: Indicates an active KILLTRACK counter. Hovering over the icon displays the recorded kill total. Note that accumulated kill counters reset to zero immediately when ownership is transferred.
  • Deny Icon: Applied to items gifted directly by developers or administrators. Any skin marked with a Deny icon is permanently untradable.
  • Lock Icon: A player-enabled security setting. Toggling Lock Mode prevents accidental inclusion of favored weapons during active trade offers.

Frequently Asked Questions

Which value list is most trusted for Criminality trades?

Traders primarily consult community-run ledgers such as the Chronomics list and the SealValue Discord server. Active market participants frequently avoid the Criminality trading Discord server's sheet due to delayed updates following sudden market swings.

Does a KILLTRACK skin keep its kills after trading?

No. The KILLTRACK weapon maintains its status and tracking ability, but the recorded kill count resets to zero the moment the trade executes.

Why do some identical skins have drastically different trade values?

Two identical skins can differ in value based on their serial numbers and crate modifiers. Single-digit or double-digit serial numbers, discontinued event stickers, or KT attachments command steep premiums over high-serial base versions.