The primary Criminality Roblox map is SECTOR-07, a hostile, urban wasteland featuring interconnected alleyways, multi-level buildings, an underground subway network, and hidden sewer systems. Surviving and building wealth requires knowing where safe zones end, where dealers and ATMs sit, and how to reach high-value safe spawns before rival players ambush you.

Whether you are navigating public servers or private matches, understanding the map layout and its POI markers directly dictates how much cash you extract.

Criminality Map Overview and Sector Types

Criminality features multiple sectors depending on the active game mode, with SECTOR-07 serving as the main sandbox environment for Standard and Casual play.

  • SECTOR-07 (07-Extended): The standard open-world city map available in public servers. It features commercial streets, abandoned stores, residential towers, sewers, and underground transit.
  • SECTOR-03: A compact, urban sector designed for the melee-only Brawl game mode. It features an urban ring road, a fenced basketball court in the center, and a severed highway bridge leading toward SECTOR-04. SECTOR-03 has no gun armories, focusing strictly on melee combat.
  • SECTOR-04: The map used primarily for the Infection game mode, connected lore-wise to SECTOR-03 via blocked highway and subway routes.
  • Legacy & Dev Maps: Available in Private Servers+ (a 4,799 to 4,999 Robux gamepass), including 07-Legacy (v1.2 version), 07-Alpha, 04-TEST, 03-TEST, Crossroads, and RBXBattle.

Map Markers and Icons

When referencing community maps and in-game navigation, locations use color-coded classifications:

  • Red Markers: Combat Zones (such as the Junkyard). Killing players inside Combat Zones does not add a bounty to your character.
  • Blue Markers: Armories (stations where weapons, armor, and gear can be purchased).
  • Dark Gray Markers: Dealers (street merchants selling melee weapons, basic tools, lockpicks, and crowbars).
  • Green Markers: ATMs (terminals used to deposit cash, withdraw funds, claim 15-minute allowances, or redeem promo codes).
  • Yellow Markers: Airdrop Crate landing zones.

Major SECTOR-07 Locations, Safes, and Registers

Money in SECTOR-07 comes primarily from cash registers, small safes, and big safes. Cash registers yield $50 to $375, small safes yield $150 to $720, and big safes yield $200 to $1,000 depending on server player population. Safes require a crowbar (spamming interaction) or a lockpick (completing the dot-alignment minigame) to crack open.

LocationRegister CountSafe CountKey Features & Loot
Café11 Small SafeCenter of the map; high player traffic; safe is behind the back door.
Thrift Store21 Big SafeLocated directly behind Café; high-yield big safe.
Vibin' (Loving)1NoneQuick single register pickup near Factory.
FactoryNone3 Small SafesMulti-level building behind Vibin'; accessible via upper wooden platforms.
Workshop11 Small SafeCompact workshop room with quick tool access.
Junkyard12 Small, 1 BigOutskirts combat zone; contains warehouses, cargo bay, and scrap piles.
Buildings near A221 Small SafeTwo storefronts in front of A2; safe up the stairs behind A2.
Pizzeria & Hideout3 Total1 Big Safe2 registers downstairs in pizzeria; hideout upstairs has 1 safe and 1 register.
Barber Shop1NoneSingle register; sells hair clippers.
WarehouseNone1 Small SafeMounted high on an upper platform between Motel and A1 paths.
The SewersNone1 Small SafeUnderground canal near the dealer and waterfall staircase corner.
MotelNone1 Small, 1 BigSecond-floor rooms; opening the main door without picking triggers an alarm.
SubwayNone2 Small, 1 BigUnderground transit tunnels; access point to the Vibe Check elevator.
Vibe CheckNone2 to 3 Big SafesUnderground bunker below Subway; heavy scrap spawns; prison cells.
TowerNone3 Small, 2 BigFive total safes across multi-floor stairwells and exterior balconies.

High-Risk Loot Zones

Certain sectors of the SECTOR-07 map yield massive payouts but come with extreme player combat and positional hazards.

The Tower

The Tower is one of the most concentrated safe locations in the game, housing five distinct safes across its interior rooms and balconies:

  1. Floor 1/2 Landing: One small safe tucked into the rear corridor off the stone steps.
  2. Upper Interior Room: A small safe on the second main landing.
  3. Upper Ladder & Rooftop Access: Guarded by a security camera that inflicts a small bounty if triggered. Behind it sit two big safes.
  4. Lower Balcony Drops: A small safe is accessible by walking through the exterior balcony room.

Escaping the upper levels can be done safely without fall damage: align against the exterior wall above the ground trampoline and sprint straight forward without jumping to hit the trampoline reliably.

Subway and Vibe Check

Located beneath the street grid, the Subway station contains one big safe behind an iron door and two small safes along the platform corridors.

Past the train tracks lies an elevator that leads down into Vibe Check. This subterranean bunker features high-tier scrap piles (including rare weapon drops) and up to three big safes. However, Vibe Check acts as an inescapable bottleneck:

  • The lift cannot be pulled back up from the inside alone.
  • Without a teammate topside or inside the elevator, solo players often have to reset character status to leave, dropping 10% to 35% of their carried cash.
  • Armed groups regularly camp the elevator exit.

The Junkyard

Positioned on the outskirts of SECTOR-07, the Junkyard is divided into the central warehouses and the cordoned cargo bay. It contains one big safe, two small safes, scrap piles ranging from white to red quality, and green/red crates. Because it is an official Combat Zone, players do not incur bounties for killing you here. Always monitor the narrow warehouse doorways while picking locks.

Map Farming Routes and Navigation Tips

Running an efficient farming loop requires planning a route between weapon dealers, ATMs, and compact safe clusters.

  1. Preparation: Start at the Basketball Court dealer or Factory dealer. Purchase one crowbar and four lockpicks.
  2. Sewer to Thrift Store: Check the sewer water corner safe, climb up to street level, and crack the two registers and big safe inside the Thrift Store.
  3. Café & Warehouse: Grab the Café register and backroom small safe, then cross past the Warehouse to loot the elevated small safe.
  4. Subway Platform: Head down the stairs into Subway to claim the big safe and platform small safes. Avoid taking the Vibe Check elevator unless you have a designated teammate.
  5. Motel: Head up to Motel. You can bypass lockpicking the alarmed main door by using exterior parkour along the railing and window ledges. Loot the big and small safe.
  6. Tower Descent: Enter Tower, work upward through the lower small safes, clear the upper big safes, and exit via the wall-aligned trampoline drop.
  7. Junkyard Finish: Restock lockpicks at the nearest alley dealer, clear the Junkyard warehouses, and deposit all carried earnings at the nearest ATM.
  • Red Glow Wall Check: Big safes and high-value containers emit a subtle red glow. Use shift-lock and adjust your camera angle against exterior walls to verify if a safe is closed before wasting time or lockpicks entering a room.
  • ATM Allowance Timers: Every 15 minutes, you can claim an allowance of $500 at any ATM. Roblox Premium grants an additional 30%, joining the official developer group adds 10%, and the Extra Income gamepass adds 50%.
  • Carried Cash Losses: Dying drops 35% of your on-hand cash (capped at $750 max loss per death in updated builds). Visit ATMs frequently to deposit money into your bank account.
  • Server Population Strategy: High-population servers increase cash payouts per safe (up to $1,000 per big safe), but competition and player aggression are intense. For uninterrupted loot runs, join servers with 5 to 15 players in Casual mode.

Frequently Asked Questions

What map does Criminality use in Roblox?

The main game mode takes place in SECTOR-07 (currently running the 07-Extended version). Alternate modes use SECTOR-03 (Brawl mode) and SECTOR-04 (Infection mode).

Where are the big safes located on the Criminality map?

Big safes spawn inside the Thrift Store, Junkyard warehouse, upper Tower rooms, Motel interior, the underground Subway corridor, the hideout above the Pizzeria, and the Vibe Check bunker.

How do you get out of Vibe Check without dying?

The Vibe Check elevator cannot be operated independently from below without assistance. You either need a teammate to cycle the lift or you must reset your character, which causes you to drop a percentage of your on-hand cash.

Do kills inside the Junkyard give a bounty?

No. The Junkyard is marked as an official Combat Zone (indicated by red markers on reference maps). Players do not gain bounties for eliminating other players within its perimeter.